Different persistent variables

I'd like to keep a persistent variable, regardless of the way I trigger the build. I know, that there's a *.fbpInf file containing this kinds of values. But FB Server seems to hold his own *.fbpInf file (for example *_583E8978EAC145DD84E440FD8841ABC8.fbpInf). If I force a build alternately with FB and FB Server I get an inconsistent value, because each of them holds his own value.
How can I get rid of this?

Hi René,

FinalBuilder Server will create a unique fbpinf & fbl file for each project using the FinalBuilder project file, if you need to share a persisted value across multiple FinalBuilder Server projects then you’ll need to persist the value yourself by using one of the file actions (Write to Text File, Write Ini File, Write Registry Key, etc).

Regards,
Paul.

I'm sorry. Perhaps I have'n expressed myself correctly. English is'n my native tongue.
I don't want to share a persisted value between two projects! My problem is, that if I sometimes trigger the build by FB Server and sometimes by FinalBuilder I get different values, because they use different fbpinf files in the same project folder. First time I trigger the build by FB Server, the Server will copy the fbpinf file with the correct values. From now on I get different values!
I just need a build counter regardless of the way I trigger the build.

Due to the way FBServer uses FB project files (multiple FB server projects can use the same FB project file), each FBServer project gets it’s own fbpinf file. The IDE has no idea about this so they cannot share the same fbpinf file.

So the answer remains the same, you will need to persist the values to an ini file that can be shared by the IDE and FBServer. This is quite simple to do, using the Read Ini File action at the start of the build to read the previous value into a value, then using a Write Ini File action to persist the value at the end of the build.